Wednesday, July 23, 2008

v0.89 Changelog

Version 0.89 includes the introduction of 2 new heroes, which brings the total count up to 100! One of the new heroes is the (Naga) Royal Guard, a strength-based hybrid that can fight efficiently and cast powerful water spells. The Spirit of Vengeance is an intelligence-based assassin that can instantly but temporarily traverse the map and stay in areas long enough to provide killing blows. Both of the new heroes are spell-heavy, with no passives.

In addition, the Death Ranger is completely remade, now known as the Burning Archer. Its old skills are no more, although Strafe retains the original name. Strafe now deals its damage near instantaneously, as opposed to a launching timed barrage of arrows. It also gained the Burning Arrows ability, allowing it to fire special arrows that deal extra damage and cause Burn damage over time. Instead of utilizing a Decoy, the Burning Archer can increase its damage directly with Blazing Agility, improving its base agility by a percentage temporarily. Finally, it now has the power to launch an Exploding Arrow, which travels in a line until it hits an enemy, whereupon the arrow explodes and deals massive area of effect damage. Like the new heroes introduced in this version, the Burning Archer also has no passives, and thus must make wide use its abilities.

v0.89 included the usual balancing and bug fixing, though no hero was changed drastically, except of course Burning Archer. The Merchant suffered a severe damage limitation in its Gold Stash ability, which used to cause way too much damage. Also, Shadow Lich's Wisdom of the Dead ability is now able to hit a given target only once per second, thus reducing its old damage output immensely in certain scenarios.

Concerning items, a slight change was made to the stat bonus from hero kills on the Glass of Beer. The stacking used to encourage players to have multiple Glasses, as the high stat bonuses would provide a feedback loop, making it easier to kill the next hero, etc. This effect is now unable to stack with multiple Glasses, although the regeneration, armor, and normal stat bonuses still stack.

Finally, some heroes underwent a few aesthetic changes, with a few new icons as well as attack and spell animations. The Death Ranger's old model changed into a flaming one, thus allowing it to become the Burning Archer.

.89 Changelog

Gameplay:
-remade Death Ranger into Burning Archer, with 4 new abilities
-new hero: Royal Guard (High Elf)
-new hero: Spirit of Vengeance (Demon)

Fixes:
-fixed top lanes to not spawn bonus creeps in the first wave
-fixed Poison Arrows to be unable to target allied units
-fixed a stun glitch with Crippling Void and Voodoo Curse
-fixed Bloodfiend's hotkey overlap from new ability last version
-fixed Mana Freeze tooltip typo

Balancing:
-Druid of the Claw: agility - 1.8/level to 2.1/level
-Helicopter: base movespeed - 325 to 310
-Illusionist: strength - 2.2/level to 1.9/level, agility - 2.4/level to 2.7/level
--Pandemonium: mana cost - 150/120/90/60/30 to 100
--Image Slash: slash damage - 30/60/90/120/150 to 40/80/120/160/200, mana cost - 60 to 100
-Jungle Stalker
--Beserk: agility gained when taking damage - 3 to 5
-Merchant
--Gold Stash: damage cap - 40/80/120/160/200 to 25/50/75/100/125, cooldown - 8/6/4/2/0 to 0/0/0/0/0
--Alchemy: cooldown - 150/120/90/60/45 to 45/45/45/45/45, mana cost - 140 to 150/120/90/60/30
-Mutation
--Kyriaki: cooldown - 140 to 120
-Necromancer: intelligence - 2.2/level to 2.6/level
-Obsidian Statue: strength - 2.2/level to 1.9/level, agility - 1.6/level to 1.9/level
-Shadow Lich
--Wisdom of the Dead: limited hits on one target to once per second
-Shadow Priest
--Unholy Conversion: max level limit for creeps - 5 to 6
-Spider: agility - 2.3/level to 2.4/level
-Void Walker
--Anti-magic Shell: shield life - 100/175/250/325/400 to 125/250/375/500/625

Items:
-Glass of Beer now does not stack in stat bonuses from hero kills

Others:
-added new model for Death Ranger, who is now Burning Archer
-added new icons for Death Swarm, Impaling Spear, Lethal Injection, Lift Off, Pick Toss, Overrun, Toxic Stew
-added new attack missiles for Arcane Wizard, Flame Contraption, Meat Wagon, Spirit Walker
-added new animations for Arcane Channeling, Lethal Injection

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